Azeroth awaits · Global launch: 4 November, 23:00 UTCDetails
Rank it. Compare it. Build it.

WoW Forever Druid Talent calculator

The free WoW Forever Druid talent calculator covers Balance / Feral Combat / Restoration. Plan 51 standard points at level 60, or set level 10–60 before choosing nodes. Check prerequisites, keep the purchase order and save an editable link or TXT plan.

Updated Data build 1.60.1.70755Editorial recommendation

Free, no account required. These tools run in your browser; they do not upload your drafts to a server.

DruidHunterMagePaladinPriestRogueShamanWarlockWarrior

Preparing the controls…

Druid · Talents

0 / 0 / 0Druid
51Points left
1Required level

Balance

0

Feral Combat

0

Restoration

0

Choose a class: Druid

Tap a talent to inspect and add a point. Use its visible + and − buttons to change ranks.

Standard talents only; Legacy Talented is not included. Talent names and source tooltip text are preserved in English.

Leveling order

    Read guide

    Save draft

    Saved in this browser only

    My drafts

    How do I use WoW Forever Druid Talent calculator?

    Plan talents for all nine WoW Forever classes using a versioned client-data reference. Set a level, inspect prerequisites, build an order and save or share your plan.

    Worked example

    At level 20 the standard budget is 11 points. Place 5 valid first-row points before a talent needing 5 earlier points. If refunding a parent would invalidate a child, remove the child first.

    Is this tool free and do I need an account?
    Free and unlimited use; current price $0. No account is required.
    What can I export?
    Download a plain-text TXT plan or copy its text. It lists the class, chosen level, tree split, reference build and your purchases in level order. The share link restores an editable build.
    What are the limits?
    Choose level 10–60, with 51 standard points at level 60. Row gates and full-rank prerequisites apply. Legacy Talented is outside this standard-point planner.

    Plan at the level you will actually play

    The reference export gives one standard point at each level from 10 through 60: 11 at level 20, 21 at level 30 and 51 at level 60. These are standard allocations; the Legacy Talented perk is not modeled. Selecting a lower level changes the budget. If the current build is too large, review the confirmation before trimming it; cancel keeps your previous level and points.

    Understand a locked talent

    A row needs enough points in earlier rows of that tree. An arrow can also require a fully purchased prerequisite. The current export defines multiple listed prerequisites as alternatives, so satisfying one complete alternative is enough. The inspector names the condition instead of merely refusing a click. Refunds are blocked when they would orphan a talent you still use.

    Keep an honest leveling order

    The order list records your own purchases. It is a plan, not a simulated fastest route. Refunding removes the latest matching purchase; changing levels can trim purchases that no longer fit. Use the class guide to decide which milestone changes your regular play, and name separate solo, tank or healing drafts rather than treating one allocation as universal.

    Check the reference before following an old link

    Builds carry their dataset version and stable talent IDs. A link from another snapshot is not silently interpreted on a new tree. If its version or ranks are invalid, the tool shows an error and preserves the local draft. Names and numeric tooltip text remain in the source export’s English; the interface and guides are localized. Any known conflict with later official notes is marked at the affected node.

    Common questions

    Is this tool free and do I need an account?

    Free and unlimited use; current price $0. No account is required.

    What can I export?

    Download a plain-text TXT plan or copy its text. It lists the class, chosen level, tree split, reference build and your purchases in level order. The share link restores an editable build.

    What are the limits?

    Choose level 10–60, with 51 standard points at level 60. Row gates and full-rank prerequisites apply. Legacy Talented is outside this standard-point planner.

    Does opening or saving a shared copy replace my work?

    A shared build is independent of the ordinary per-class working draft. Save draft creates a named snapshot. Copy a link or TXT before clearing browser storage.

    Where is my work saved?

    Runs in your browser. Drafts stay on this device; a shared link exposes the game choices encoded in it.

    How do I use it on a phone?

    Use normal taps and keyboard focus. Select a card and then its row in the maker. In the talent planner, the visible + and − controls inspect add/refund conditions.

    Which data version does the tool use?

    The reference is build 1.60.1.70755, generated November 3, 2026. Links carry that version. Known Riptide and Oath of Light source conflicts are annotated in the relevant planner.

    What should I do if a link cannot be loaded?

    Keep the current browser draft. Check the full link and reference build, then ask the sender for a new link from the same dataset. An invalid link is rejected instead of silently replacing valid local work.

    Sources

    Druid · Talents

    Talent names and source tooltip text are preserved in English. Data snapshot: 1.60.1.70755 · 2026-11-03.

    Balance · 16 Talents
    TalentsDetails
    Improved Wrath Improved Wrath · 0–5Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
    0 Talents · —
    Genesis Genesis · 0–5Increases the periodic damage and healing done by your spells and abilities by 2%.
    0 Talents · —
    Moonglow Moonglow · 0–3Reduces the Mana cost of your damaging spells by 8%.
    5 Talents · —
    Improved Moonfire Improved Moonfire · 0–2Increases the damage and critical strike chance of your Moonfire spell by 5%.
    5 Talents · —
    Nature's Majesty Nature's Majesty · 0–2Increases your critical strike chance with spells and melee attacks by 2%.
    5 Talents · —
    Nature's Reach Nature's Reach · 0–2Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
    5 Talents · —
    Improved Entangling Roots Improved Entangling Roots · 0–3Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
    10 Talents · —
    Nature's Splendor Nature's Splendor · 0–1Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
    10 Talents · Details: Nature's Majesty
    Insect Swarm Insect Swarm · 0–1The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
    15 Talents · —
    Vengeance Vengeance · 0–5Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
    15 Talents · Details: Improved Moonfire
    Improved Starfire Improved Starfire · 0–5Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
    15 Talents · —
    Overgrowth Overgrowth · 0–2Increases the maximum number of targets you may have affected by Entangling Roots by 1.
    20 Talents · —
    Nature's Grace Nature's Grace · 0–1All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
    20 Talents · —
    Eclipse Eclipse · 0–3Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
    20 Talents · —
    Moonfury Moonfury · 0–5Increases the damage done by your Arcane and Nature spells by 2%.
    25 Talents · —
    Moonkin Form Moonkin Form · 0–1Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
    30 Talents · —
    Feral Combat · 20 Talents
    TalentsDetails
    Ferocity Ferocity · 0–5Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
    0 Talents · —
    Furor Furor · 0–5Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.
    0 Talents · —
    Feral Swiftness Feral Swiftness · 0–2Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
    5 Talents · —
    Feral Instinct Feral Instinct · 0–3Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
    5 Talents · —
    Brutal Impact Brutal Impact · 0–2Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
    5 Talents · —
    Thick Hide Thick Hide · 0–3While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
    5 Talents · —
    Shredding Attacks Shredding Attacks · 0–3Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
    10 Talents · —
    Savage Fury Savage Fury · 0–2Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
    10 Talents · —
    Feral Charge Feral Charge · 0–1Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
    10 Talents · —
    Sharpened Claws Sharpened Claws · 0–2Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
    10 Talents · —
    Predatory Strikes Predatory Strikes · 0–3Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
    15 Talents · —
    Lacerate Lacerate · 0–1Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
    15 Talents · Details: Savage Fury
    Predatory Discipline Predatory Discipline · 0–1Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
    15 Talents · —
    Blood Frenzy Blood Frenzy · 0–2Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
    15 Talents · Details: Sharpened Claws
    Leader of the Pack Leader of the Pack · 0–1While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
    20 Talents · —
    Natural Instinct Natural Instinct · 0–2Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.
    20 Talents · —
    Rend and Tear Rend and Tear · 0–5Increases damage done by your melee abilities on Bleeding targets by 2%.
    25 Talents · Details: Predatory Strikes
    Natural Reaction Natural Reaction · 0–5Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
    25 Talents · —
    Primal Bite Primal Bite · 0–1Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
    30 Talents · Details: Leader of the Pack
    Shifting Power Shifting Power · 0–1Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
    30 Talents · Details: Predatory Discipline
    Restoration · 16 Talents
    TalentsDetails
    Nature's Focus Nature's Focus · 0–5Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.
    0 Talents · —
    Heart of the Wild Heart of the Wild · 0–5Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
    0 Talents · —
    Naturalist Naturalist · 0–5Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.
    5 Talents · —
    Reflection Reflection · 0–3Allows 17% of your Mana regeneration to continue while casting.
    5 Talents · —
    Natural Shapeshifter Natural Shapeshifter · 0–3Reduces the mana cost of all shapeshifting by 10%.
    5 Talents · —
    Subtlety Subtlety · 0–3Reduces the threat generated by your Nature and Arcane spells by 10%.
    10 Talents · —
    Gift of Nature Gift of Nature · 0–5Increases the effect of all your healing spells by 2%.
    10 Talents · —
    Bloom Bloom · 0–1When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
    10 Talents · —
    Tranquil Spirit Tranquil Spirit · 0–5Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
    15 Talents · —
    Improved Rejuvenation Improved Rejuvenation · 0–3Increases the effect of your Rejuvenation spell by 5%.
    15 Talents · —
    Swiftmend Swiftmend · 0–1Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
    15 Talents · —
    Nature's Swiftness Nature's Swiftness · 0–1When activated, your next Nature spell becomes an instant cast spell.
    20 Talents · Details: Naturalist
    Living Spirit Living Spirit · 0–3Increases your Spirit by 5%.
    20 Talents · —
    Improved Tranquility Improved Tranquility · 0–2Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
    20 Talents · —
    Improved Regrowth Improved Regrowth · 0–5Increases the critical effect chance of your Regrowth spell by 10%.
    25 Talents · Details: Improved Rejuvenation
    Wild Growth Wild Growth · 0–1Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
    30 Talents · Details: Living Spirit

    Confirm

    Share